Virtual Rehabilitation Systems Industry:2022 Global Market Growth, Trends, Share and Demands Research Report
Global Virtual
Rehabilitation Systems Market is expected to gain a positive CAGR
growth in the forthcoming period. With the advancement in medical science
coupled with technology, virtual rehabilitation is used in teaching and
training diagnostic procedures and understanding of anatomy. Virtual
rehabilitation systems define the provision of therapy deploying virtual reality
hardware and simulations.
Virtual rehabilitation can be classified in several ways such as
specific patient population, rehabilitation protocol and therapeutic approach.
Under specific patient population, three sub-types exist such as
musculoskeletal virtual rehabilitation, post-stroke rehabilitation and
cognitive virtual rehabilitation.
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The patients, who have suffered bone or muscle/ligament injury
come under musculoskeletal virtual rehabilitation. Patients under this category
receive diagnosis in form of cognitive exercises to deal with injury,
post-traumatic stress and phobia. Next, the rehabilitation protocol determines
the VR-augmented and VR-based therapy. Under VR-augmented rehabilitation,
patients receive a blend of classical exercises done on equipment and
stimulation available at clinic as well as hospitals.
Therapeutic approach slightly differs from the types mentioned
above since VR simulations vary depending on a particular therapeutic approach
and exposure therapy. Certain instances such as video-game like, exposure
therapy and teaching by example are used to diagnose post-stroke chronic
patients.
Driving factors responsible for the growth of virtual
rehabilitation systems market include growth in medical science and technology.
Rise in musculoskeletal problems and stroke-induced paralysis experienced by geriatric
population and other patients are expected to contribute to the growth of
virtual rehabilitation systems market.
Based on segmentation by products, the Virtual Rehabilitation Systems market
includes neuro rehabilitation, physical rehabilitation and cognitive
rehabilitation. Based on segmentation by application, the virtual
rehabilitation systems market includes care homes, hospitals and home.
Geographically, virtual rehabilitation systems market spans North
America, Latin America, Europe, Asia-Pacific, Middle-East and Africa. North
America dominates the global market scenario owing to prevalence of accidents
and post-traumatic stress and disorders. Europe market is expected to follow
the trend. APAC market is an emerging market for virtual rehabilitation due to
rising medical infrastructure coupled with technology and other virtual
devices. Also, rise in availability of patients and consumers for virtual
rehabilitation diagnosis is increasing.
The key players in the virtual rehabilitation systems market
include GestureTek Health, Brontes Processing, Motekforce Link, Virtualware
Group, LiteGait, Bridgeway Senior Healthcare, Mindmaze, Doctor Kinetic, Geminus-Qhom,
and Rehametrics.
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